in Re: [0. There's a lot of commands you can issue, and some are more obvious than others. 1st, go to the secret station in the system with the tritachyon patrol. 10 « Reply #1019 on: April 19, 2021, 10:12:48 AM » Having an issue with officer respeccing under Officer Management: level 6 officers that have been respecced can only level back up to 5. It's called a Miller-Urey device, you can also directly add it to a planet via console commands if you want to be lazy to the max. This is installed just like any regular mod. Thx for any help or pointer. It can be brought up through a simple Ctrl+backspace command. 65f); and change -0. Then hit leftshift+backspace. Due to Java 7 shenanigans, this mod effectively requires either LunaLib or Java 8 (see the "Updating Java" section in linked thread)! Includes LunaLib and Console Commands support. use this console command to clear all the stuck intel entries (takes 7 days):. 0 14. well you could use clearcommands which can alleviate fleet bloat you also need the console commands mod for it to work Ive used clear commands and it fixed my stuttering temporarily. Console Commands, activate DEVMODE Ctrl+Z to turn off sensor range, deactivate DEVMODE and you have unlimited sensor range! Lordsokka •. You could use the console mod to give yourself XP to get back to your same level. 04. Then use Add Ship command. Use help AddOfficer for tips on how to use it. Just whip open the file in the ships/hulls folder, and delete the unstable injector line under built-in hullmods. 0 breaking changes. You can add and remove whatever you want from planets with that. getId(), -0. Every change is adjustable or toggleable so you can craft your own experience. 96a: - Support for Unknown Skies planet type change projects. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Starsector Best Mods – Legacy of Arkgneisis Mod. csv file, so they shouldn't be adding any new planet types. k thx i installed the mod i like i but how long does it take to terraform i. 0 - Note-taking and Reminders. Moreover, to help you get started on tweaking the game, the download also includes instructions for adding custom commands. Once in the game, you can summon the console with control+backspace and enter your commands. The package changed from `data. Use Google only for queries with immediate and. I know you can edit the population cap and the amount of industry slots unlocked through there. Console Commands at Starsector Nexus - Mods and community Description Files 1 Images 1 Videos 0 Posts 20 Forum 2 Bugs 1 Logs Stats Console. Added 'list bases' to show name and location of all Pather and Pirate bases. xml, then search for the name of the ship. 05. 8 New Ships (Not-screen accurate in size) 2 New Fighter Craft. As someone who did this on his first playthrough with the mod (the console command mod is a helluva drug), I can confirm. 1a RC3. Previous 1 2 Next. • 1 yr. Console Commands 3. Huh. hold (in the past this only gave up to the skeleton crew requirement) - AddOfficer: - Added support for Reckless officers. An unofficial developer's console for Fractal Softworks' indie space combat game Starsector. instead i was thinking i would just give myself the faction blueprints via the console commands mod. It is one of those mods that is safe to turn on/off, so you can always add it to your game, change the market, save, remove the mod, continue. Install mod "console commands" Load your save, press ctrl+backspace, typer "devmode", press Enter Exit the console, press ctrl+z Go to map. IE this command: allweapons; storage. csv is section on planets. If you type storage, it open the abandoned terraforming station anywhere you are. I just edited the ship in there, the rest of it was in the original screenshot (of course I had to use console commands to get 99 pristine nanoforges first). 1MB. This mod adds a developer's console to Starsector that can be summoned with control+backspace. With an alias, spawnstableloc will work as shorthand for the full command. Now, the problem would be the balance and being able to leave it around a planet to exploit. 2a) - indev campaign mod. Use the help command to look up other commands in future, then you won't have to wait for someone to respond. ii_dominus. I'm putting my last playthrough list as reference. With our comprehensive installation and usage guide, you’ll be able to install and use [0. It feels better than just getting lucky or using a console command. properties if you wish for it to use your actual mod folder). Zym from the Unofficial Starsector Chat discord for being a great help with ideas and balance for the mod. I come back and I encounter this bullshit pretty much immediately. Utilities. Reply reply RyVdo13. Credits Zaphide: the original Exerelin Dark. If your automated fleet relies on the computing power of the rest of the. zip) but allows a lot more to be done in the game. ago. For a full list of supported commands enter. Vella from the Unofficial Starsector Chat discord for making the plasma flux catalyst cargo item icon; Thyrork, Phearlock, Ishman, Strb 103D for being a beta tester for the mod's update, which had undergone extensive changes and crashes. 7. 64 Apex Design Collective 1. Then deconstructed it to copy it in a hull forge and. Op · 2y. Consider the extra story points used in this method as the cost, since you s mods are sort of supposed to be final. This mod adds a developer's console to Starsector that can be summoned with control+backspace. How to navigate mod menu without numpad (on 80% or 60% keyboards)?This fixes a few more issues with the console mod in 0. When the Great Collapse occurred and the gate system shutdown the colony. When fully released, it will contain a significant number of handmade quests. However, I don't know how you'd do it in an existing scenario. There's a good chance this will let you run the game, though you'll be pretty limited as far as your ability to add in. you're unable to modify other faction's colonies. Adds the Anarakis Reparations Society, a duplicitous quasi nation of privateers flying fragile, angular ships designed to avoid fair fights, and capitalize on unfair ones. However, there may be more mods elsewhere that anyone is welcome to introduce to r/starsector. Once in the game, you can summon the console with control+backspace and enter your commands. Starsector does not, by default, allow itself to be debugged (this is standard for the release/distributed version of programs). It looks to be caused by disabling Starship Legends in its config file. The console mod is very unlikely to be the culprit behind any crashes while saving. Use "findship [ship ID]" You can look at ship ids using the command "list ships". An unofficial developer's console for Starsector. Hi. ) Save your game. 0 WIP 7. setRelationship(pirates. Last Update: 06 May 2023. It is divided into four modules; Lost Glory, Vaults of Knowledge, The Sleeper and Virtue of Society. Even if you’ve scanned the whole sector, blueprints can be found in ruins. The code is: )The Console Commands command is indeed “setmarketsize n”, where n is the desired colony size. it does have the shard spawner hull mod removed, so when it dies it will not spawn new ships like usual there is no way around that. You can get a list of all condition IDs with "list conditions", and a list of conditions on the current market by entering AddCondition or RemoveCondition without arguments. Amount of industry is tied to the population so use "addcondition population 8". VengefulJeweddit • 1 yr. ago. Factions without the blueprints can't make your ships anyways. r/starsector • Just did my first expedition beyond the Core Worlds. Multi-threaded downloads. There are mods that do this properly, but if you want a quick and dirty fix without installing anything else: Open starsectorstarsector-coredatahullmodshull_mods. This button appears top of Shut Down. Starsector, especially with mods involved, can use a lot of System RAM when saving or loading games. I read about this problem in the forum but here can't be the case (thanks for pointing out though). Tech-Mining now hosts a tooltip indicating the EXACT amount of ruins there are left and for next month. ago. On Linux, it's in the starsector directory. Re: Blueprints acquisition - commands. OrganEntrepreneur • 1 yr. 96a] Console Commands v2023. 04. 6)folder 518KB. 2. It also includes one new low-tech light capital to give the Hegemony a fighting chance. csv. via console commands mod) and press K, it will give you 25000 credits per each keypress:Ow! Okay, okay, i will work! I'll build anywhere! Ooh, can't do that, sir. . -Combat Chatter. Step 3. 6. SpawnCryosleeper: Spawns a Cryosleeper in the current star system. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. 05. Download here. csv tells the console where to look for these scripts (the class row) and how the player uses the command (command is what they enter to use it, syntax and help are shown by the "help" command, and syntax is also shown to the player if the command returns CommandResult. Some parts of the Mod Pack are stand-alone Uti. If I try storageclear ships it says no such command. Still not easy. 1a] Console Commands v2021. This will give you a whole list of commands that are available. Though I'm having some issues, nothing crashing or anything, but i can't seem to get two commands to work. With console commands you can turn on DEVMODE which you can use to unlock the gates when you interact with them. 05)folder 1. scarface2cz. It used to be called Starfarer. Yes, the Console Commands mod is what you're looking for. in descriptions. I have created a small mod that adds some more commands to LazyWizard's console mod. Highly configurable. But what i want is to spawn one, not locate. WhichMod by theDragn is. help list. Moasseman • 1 yr. Re: [0. 5 GB of memory for the JRE Heap. WITHOUT using console commands to "cheat" in the ships and items after creating a save. After that, Nexerelin and Speedup are basically must-haves for me, the rest is up to you after you've acquired a taste of what you'd like added to the game. Reply MaddLlama14 • Additional comment actions. . While the commands themselves aren't case sensitive, arguments are. A . You could try to generate the mission again, but unless something changed it'll fail in the same way. Console Commands has a command for infinite CR. Combat Radar. console command mod, type showloc in console ReplyAn unofficial developer's console for Starsector. If you're playing an older version of Starsector then you'll need to download an older version of the console mod as well. Put it in the mods folder and make sure it's tagged in Starsector's launcher. VengefulJeweddit • 1 yr. If you're smart, make a backup of this folder before editing. 12. You can do that without mods by going to the settings file (Fractal SoftworksStarsectorstarsector-coredataconfigsettings. 4. This is my 2nd modded playthrough and it looks like some of the quests in the mods isn't triggering properly. 3c — Install colony item on ships!. This is installed just like any regular mod. Is there any mod, hack or console command I could use to get access to that - or maybe even something similar - and still be able to play through the story again?Download v1. 1A, despite the mod being outdated. log for more info. (The last time this happened to me was due to the fleet clearing mod wiping the Ziggurat; there's a way to get it back with runcode, but I'm too dead rn to get it back)Console Commands-2-2023-05-05-1683408841. Autosave it would handle starting the game as an independent faction. 05…so i added some new mod factions but i dont want to restart my game. This mod adds a developer's console to Starsector that can be summoned with control+backspace. Due to Java 7 shenanigans, this mod effectively requires either LunaLib or Java 8 (see the "Updating Java" section in linked thread)! Includes LunaLib and Console Commands support. This effect can be superseded by other mods. An unofficial developer's console for Starsector. To add custom commands to the console you'll need a mod that contains two things: your commands' scripts, and the file data/console/commands. scripts` to `org. You want the: list ships command. If you type storage, it open the abandoned terraforming station anywhere you are. Highly. 0:00, Download Mod 1:11, Install Mod 2:19, Using Cheats Files: Console Commands Site Link - Download link -. Step 2. Contribute to MilanTodorovic/Explore_the_galaxy development by creating an account on GitHub. 2g. Xhan Empire's Pharrek is a very strong frigate. Or use the console commands mod and an associated command. TallGiraffe117 • 2 yr. 95. Now you have two options!Starsector combat is more deliberate; you feel like you're in command of a full sized warship, and you'll need a fleet to fight a fleet. captains and officers), and 3,020 names for stellar objects (i. You can command individual ships, or you can issue a command and appropriate ships will fill the order. help. and the Console Commands mod which allows a lot more. BAD_SYNTAX). This will list all the ships and their ID for spawning them. An unofficial developer's console for Starsector. The generated mod folder will be placed in build/mod (this can be changed in local. There's an example command to spawn planets here, and campaign entities here. Her 7 Ryders: Bianca, Black Jack, Havoc, Liberty, Paladin, Phoenix and Seraphim are included, but not their pilots. Elevate your Starsector gameplay with the [0. redduck12 • "mod" "author" • 3 yr. innovateBC [optionalChance], if Console Commands will simualte an event. ago. AdvancedGunneryControl - Allows you to customize how your weapon groups behave on auto-fire, with various modes. Failed to execute command "addofficer aggressive 6" in context CAMPAIGN_MAP. Moreover, to help you get started on tweaking the game, the download also includes instructions for adding custom. Most of the game is already there - world to explore, majority of the ships, fully developed combat etc. Download Links: mutually exclusive, only download one of these. 05. Customizable Star Systems. typeing in just clear simply clears the console, not my storage. ago. o. 2D RPG/Trade/Fleet Combat Game. java. - Save Compatible, it fixes an issue where the players portrait will reset to its initial one when you reload a save/game. Coronal Hypershunt within 10 light-years. High command with alpha core: 40% of highest fleet size applied. An unofficial developer's console for Starsector. * Console command to set character works for AI core captains. You could add one gate with console command and if you don't want to carry the guilt of cheating, you could delete what. 95. 11. It doesn’t consume it. It can also be toggled in-game by using the Console Commands mod with its devmode. Installed in patrol hq, military base, or high command. Or add Tera forming mod, it allow you to make terran world in any location in any type planet in the system. Fix All Empty Planets 1. Features Thus Far: A unique UNSC Faction. 14 Dassault-Mikoyan Engineering 1. log for more details". Hovewer it requires other ships to provide for its logistical needs as it has no cargo capacity and is unable to meet its own skeleton crew requirements. 0. Changelog: Spoiler. I am using the newest version of Console Commands, running 0. csv . - Okay, I get to my pc now and only shows in a small widow - Starsector 0. innovateBC [optionalChance], if Console Commands will simualte an event. Colchester 17 inch swing-type lathe with the V shaped gearbox: Parts and Instructions. FYI there's a Linux-specific bug: the mod won't get past the loading screen due to the case-sensitivity with file paths. The solution is obviously to use the console command mod and delete / scuttle ur original starting fleet, as the easiest method. e – Console Commands for Save Cleanup Mod, the choice for serious players seeking advanced features and customization options. itssetmarket size. Of course, it's single player, so what you do is, well, all on you. json, so make sure you have at least LazyLib 2. - turn them from a non-base faction into a full "normal" faction. IrresponsibleWanker • 1 yr. Awaiting the return of Console Commands author LazyWizard to the. Is there a console command for spawning a Cryosleeper?. The a replacement of the dc motor is included in the repair kit. bobkiller410. would add all the weapons into the storage and also open the storage interface once you unpaused. You might have to use it rather liberally, depending on what you're trying to fit, but it works great. 95. starfarer. Utilities. 9a came out), but here is a barely tested, probably extremely buggy dev version to tide everyone over until I can get v3. 95a] Controllable Domain Mothership. I do heavily recommend console commands anyway, though, as well as the various other quality of life mods from the mod index here. When stacking it up against the IR pulse laser (which is pretty much all I have to use for anti-shield in vanilla): IR pulse laser: 50 energy damage for 50 flux, 3. Weapon sounds and music ripped straight from the Halo games. 2. Hey so im also having trouble with this quest, i found the captians talking in a bar, went and found the derilect ship, went to another system and found the sierra core, but nothing else past that, the game just keeps telling me to search the system where i found the sierra core but theres nothing else in there, ive even used console commands to search and ive. - Removed console command support (most functionality ported to GUI functions) - Change ignore hotkeys to use g rather than i - Updated salvageable ship intels to use the ship sprite as the icon rather than the map iconStep 2. The easiest way to go about fixing this would be to change all the names on the right-hand side to the left-hand side. All the above can be performed with no mods required, not even console commands. 6 and Starsector 0. Updated to be compatible with Starsector 0. xml" using Notepad++. A "market" in the game logic is a planet already colonised with a faction. As mentioned, the console command mod includes a survey option. Remnant Nexus and other stations are technically fleets, these require somewhat different and more code to spawn. For stuff like that (editing planets, adding planets, etc), you're usually just better off installing the command mod, and use the command prompt to add stuff through there, lol. json" look for the "playerMaxLevel":40," value, you can change it to what you want your max level to be. Last post by IceFire. ii_ardea. Combat Chatter Mod. The "open_market" is not considered a market for the "setmarketowner" command. Some may consider it cheating, but your only other option is to grind up rep with the UAF named npcs and hope RNG generates a mission to purchase them. Auto correct sucks sorry addindustry is the command. As a destroyer-sized class the Salvage Rig receives a 25% salvage bonus from its Salvage Gantry hullmod compared to the 10% salvage bonus on the Frigate sized Shepherd class. zip(Console Commands v2023. 10 Needs more info Priority: Not set: Needs more info: 1: Console Commands v2021. thefinn12345 • 7 mo. Scan Those Gates can be safely removed from an active game by running the console command “RemoveScanThoseGates”, saving the game, and then removing the mod. This (along with many other settings) can be. Bitbucket. With our comprehensive installation and usage guide, you'll be able to install and use MagicLib with ease and take your gaming experience to the next level. Instal console command mod while looking at your moon colony press control+backspace type removedcondition highgravity. The only thing Starsector would benefit from releasing on steam would be even bigger modsYou can use the console command mod to just spawn the officers you want. json file. Actually I haven't but once I will get into my pc I will try to replicate the issue. You can use the mod called ' Which Mod ' to figure out from where the ship you want comes from. From there all you would need to do is write a script, or edit the Nex start, to give you a set of blueprints for your custom ships on selection of the independent faction start, or even just loading into game. via console commands mod) and press K, it will give you 25000 credits per each keypress: Ow! Okay, okay, i will work! I'll build anywhere! Ooh, can't do that, sir. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Thx for any help or pointer. Tech-Mining now hosts a tooltip indicating the EXACT amount of ruins there are left and for next month. Changes to existing commands: - AddCrew: - No longer accepts a crew XP level argument. This update adds two commands to address the modular ship crash that has been popping up as of late: Spoiler: click to expand. ago. An unofficial developer's console for Starsector. Choose download type Free Premium; Multi-threaded downloads: close: check: Download speedsStarsector seems to be a bit of a life-project like Dwarf Fortress, but I'd love to see a game like Starsector set on such a planet, with people, caravans and vehicles instead of ships. Created by: TheTartiflette. Just select the planet you want, then ctrl backspace, and type "addcondition noatmosphere" and "addcondition volatilesplentiful". This mod adds allows you to build more buildings on a colony. 95. Afterwards you should be able to get past the loading screen. Just make sure you take note of which mods in that particular section of the . It used to be called Starfarer. Stacks well with +20% to performance from a level 5 pilot. 9a-RC10 / Fatal: index: 0, Size:0 - Check starsector. 9a] Console Commands v3. 7. 2. Just remember to leave devmode after the action, it clutters up many interaction menus with „dev“ stuff. 95. Ran the game without Concord enabled, issue with text display is gone. "list blueprints" to list all the game's available bps and bp packages. Open comment sort options. Scy Nation's origin and history. 0:00, Download Mod1:11, Install Mod2:19, Using CheatsFiles:Console CommandsSite Link - Download lin. Installed in ground defenses or heavy batteries. RemoveCondition (condition) Example: Go to Jangala, open CC, type: RemoveCondition habitable. 25 Mod, the choice for serious players seeking advanced features and customization. In the vanilla game, AI officers increase the "automated ship points" of the ship they're attached to, and to me it doesn't make sense. Only provided here for convenience, not quality-checked or otherwise endorsed. Elevate your Starsector gameplay with the [0. "list commands agent" will list all commands that have the word 'agent'. Ashes of the Domain is a megamod centered on greatly enhancing and extending the colony-building aspect of the game. An unofficial developer's console for Starsector. So I've seen a lot of folks complaining about the "list ships" console command bringing up 0 results, and seen various claims as to what the culprit might be. I read that this was a common issue for running the mod on higher resolutions, however, when I tried to locate the settings file as stated in the original post I am unable to find it, I have looked through literally all starsector files and not a single one is named that, or anything similar. Fully fixed mission and campaign duplicate display; Fully fixed S-mod display issue; Added onInstall and onRemove interface; 2. That is the only thing I can think of at the moment. Dunno if it's possible. 1a] Console Commands v2021. Re: [0. With the base settings, there is a 10% compounding upkeep penalty for every structure above 12 - this can be adjusted or disabled, check the FAQ.